
Needs to be researched and added to the article. In 1992, Wolfenstein 3D and Ultima Underworld were full pseudo-three dimensional first person games. In 1994 System Shock 1, a fully polygonal game (with sprite-based enemies) was released, and Descent, which is widely known and remembered as "one of the first" 100% polygonal 3d games, was released. Console gaming was introduced to 3d games with Tomb Raider and Mario 64 as the two most iconic titles in 1996. 71.126.104.9 (talk) 20:15, 25 April 2008 (UTC)



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