
“…it was about being true to Wolverine’s character, and if that means lopping guys’ heads off or ramming claws into their chest, then that’s what it’s got to be.”
One of the most well-known and loved characters in comics, Wolverine has experienced a huge resurgence of popularity in recent years, largely due to his role in the X-Men film franchise, as played by Hugh Jackman. Now, the hero is getting his own origin story film, X-Men Origins: Wolverine with Jackman in the lead role.
Additionally, Activision and developer Raven software are hard at work developing a game based on the character and featuring plot elements from the film, as well as a sizable chunk of the film’s cast. However, the game is set to be not just another film game, as it sets out to give players the opportunity to play as Wolverine as never before. Players can take full advantage of his abilities and adamantium claws and attack enemies like a wild animal, ripping enemies limb from limb.
At a recent press event held for the game, GameZone got a chance to sit down with Dan Vondrak, Project Lead on the game, and ask him a few questions about the game’s development and how it relates to the upcoming film.
One of the most well-known and loved characters in comics, Wolverine has experienced a huge resurgence of popularity in recent years, largely due to his role in the X-Men film franchise, as played by Hugh Jackman. Now, the hero is getting his own origin story film, X-Men Origins: Wolverine with Jackman in the lead role.
Additionally, Activision and developer Raven software are hard at work developing a game based on the character and featuring plot elements from the film, as well as a sizable chunk of the film’s cast. However, the game is set to be not just another film game, as it sets out to give players the opportunity to play as Wolverine as never before. Players can take full advantage of his abilities and adamantium claws and attack enemies like a wild animal, ripping enemies limb from limb.
At a recent press event held for the game, GameZone got a chance to sit down with Dan Vondrak, Project Lead on the game, and ask him a few questions about the game’s development and how it relates to the upcoming film.



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